// OUTDOOR SECTION TEXT DATA
//    Section: X = 6, Y = 1

begintextlibrary;

10 = "There is a small, walled town ahead. At least, it was a town. Then the Empire came and converted it into a fortress.";
11 = "The walls are cracked and show the signs of many magical impacts. Smoke rises from the buildings. Not all of it is from cooking fires. The guards patrolling the walls are gaunt and tired.";
12 = "Yet, despite the constant pressure of the enemy, this fort is still standing. All is not well, though. The fort has been blockaded by a large band of golems. They march around it tirelessly, blocking anyone who wants to enter or leave.";
13 = "A sign nearby, burnt and splintered, identifies this town as Tevrono. It is held under siege by over a dozen golems, watched by humans on the fort ramparts. It will take a serious effort to free it.";
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16 = "The hills here are covered with thorny, unfriendly bushes. You look closely and find that some nice toadstools are growing underneath them. You recognize this variety. Eating them will take you on a strange, spiritual journey.";
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22 = "You find the remains of a small battlefield. Fifteen golems were ambushed and destroyed. There are no dead humans, although you do find some bloodstains on the grass.";
23 = "Examining the golem bodies, you find some nice gems and crystals. Their destroyers simply left them here. They probably fled to safety as soon as the battle was done. You could scavenge them if you wanted.";
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28 = "You find a group of golems. They don't attack. Instead, they clumsily stumble around in circles. They aren't paying any attention to their surroundings. Their surfaces are cracked.";
29 = "You watch for a few minutes, amused, as they stumble into trees and over rocks. Then you destroy them.";
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32 = "You spot a gremlin. It is hiding in the tall grass nearby, although it's not doing a very good job of staying out of sight. It looks scared.";
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36 = "You try to talk to the gremlin. The moment you try to move closer, it screams, _Ahhhh! A golem!_ Then it runs away, terrified.";
37 = "";
38 = "The moment you draw your weapon, the gremlin squeals. It starts running and doesn't stop. You have no chance of catching up to the spry, magical little creature.";
39 = "";
40 = "When you approach, the gremlin starts to do a happy little dance. It runs up to you and says, _You're the golem slayer! Hooray! The golems are bad and evil and shoot at us little folk!_";
41 = "_Hi there! The golems are dying so we're happy. They were ruining the forest. You are to be thanked. As a reward, I can bless you! All I want is 3000 coins in return! A bargain!_";
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44 = "_Sorry! No coins, no blessing. Sorry, sorry! We're grateful, but not that grateful!_ The little gremlin runs off.";
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46 = "You place your cash in the grass. The gremlin blinks at it a few times and mumbles something. It disappears!";
47 = "Then it mumbles something else in its high-pitched voice, waves its hands around, and giggles. Your skin feels tingly. Then the creature runs off into the undergrowth. You feel bathed in positive energy.";
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